Luke Gearing
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Recent entries
Bullet Points vs Prose
Pariah Session 8 - Play Report
Pariah Session 7 - Play Report
Pariah Session 6 - Play Report
2. The Screaming Rock
Pariah Session 5 - Play Report
USER.LOG
Belgic Wickermen
The Toothed Wind
Pariah Session 4 - Play Report
Pariah Session 3 - Play Report
Pariah Session 2 - Play Report
Pariah Session 1 - Play Report
Limited Monsters
Mentorship Applications Open
Journey to the Underelves
Dagda System
The Inhuman Violence
Wolves Upon the Coast Grand Retrospective
40.20 Berith, Beleth and Bifronze
Marc Miller Interview & Transcript
&&&&&&&&& Treasure Released
Empire Fat
35.12 River Temple
Warding
Glut-Amon
History or Archaeology
Making Your Own Sword
48.01 Iric of the Jar
Invocations to a Flame
Night’s Black(pill) Agents
January 8, 2022
wolves
product
Wolves Upon the Coast Grand Campaign Updated
Now featuring ~150 hex fills!
Wolves Upon the Coast Grand Campaign by lukegearing
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SRD
Behold: 1d4 Encounter 1 2d20 Bandits 2 3d8 Giant Ants 3 4d6 Orcs 4 2d6 Wolves On the face of it, there is nothing here. Flat, boring
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Night’s Black(pill) Agents
During my ongoing game of Night’s Black Agents (NBA) we had a realisation. One of the player character’s strategies is the ironically termed