Wraiths
A single stone out of place is all it takes. A tendril of darkness will worm it’s way in, and coil itself around the corpse like a lover. Such a tether denies the spirit rest. Beneath the barrows, they forget who they were. The honest mistake of a twisted stone becomes a deliberate betrayal.
Draped in their funeral panoply they emerge under cover of night - seeking those who denied them rest. Sunlight banishes them to their tomb - and opening that to the sky would destroy them utterly.
They are careful to never be seen emerging - and to open all of the barrows is sure to invite more restless dead.
Those they slay are bound to them as thralls, and will rise with them every night - a poor imitation of what they were promised in death.
HD 2* / AC as Unarmoured / Damage as Weapon, applied to Constitution.
*Incorporeal - Cannot be harmed bar by Silver Weapons (Quadruple price, -1 to hit corporeal foes) and Magic.
A single stone out of place is all it takes. A tendril of darkness worms it’s way in, and coils itself around the corpse. Like a lover. Such a tether denies the spirit rest. Beneath the barrows, they forget who they were. The mistake of a twisted stone becomes a betrayal.
In their funeral panoply they emerge - seeking those who denied them rest. Sunlight banishes them to their tomb - and opening that to the sky would destroy them utterly.
They are careful to never be seen emerging. Opening all of the barrows is sure to invite more restless dead.
Those they slay are bound to them as thralls, and will rise with them every night - a poor imitation of what they were promised in death.
HD 2* / AC as Unarmoured / Damage as Weapon, applied to Constitution.
*Incorporeal - Cannot be harmed bar by Silver Weapons (Quadruple price, -1 to hit corporeal foes) and Magic.
Expanded, revised & collected: